Hey guys, Wes here. My real name is Wesam and my internet name is shogun656. This is my first post to Wes Zone and i wanted to start by introducing what this page is going to be about. Wes zone will be more on the programming side of A Finnish Fable and we will discuss what we do to get a game like AFF to run.
The next reason why I choose LibGDX is because it is a Java based framework and Java is my favorite language. I came from a background of making android games so I was already used to Java and love writing in it. Also, having an artist (Mitomon) that has some Java background makes communicating concepts much easier. Him having some coding experience has made things so much easier for the both of us. Sadly I don't have a strong graphics background to compensate.
Those were the two main reasons I chose LibGDX so next post I will be diving into LibGDX and their scene2D managment class to show you why LibGDX has been a pleasure to write in. I won't be posting as regulary as the Dev Blog so go read the Dev Blog if you want your weekly dose of AFF